Table of Contents
Field "Deathgrip" Rainbowitch
2006-06-10
Total Hit Point Total 95
Exhaustion Total 46
Power Point Total 82
Agility 95 7 2 0 9
Constitution 76 2 0 0 2
Memory 91 5 2 0 7
Reasoning 73 1 0 0 1
Self Discipline 70 1 -5 0 -4
Empathy 83 3 2 0 5
Intuition 95 7 0 0 7
Presence 78 2 6 0 8
Quickness 84 3 6 0 9
Strength 90 5 0 0 5
Resistance Rolls
Channeling -5 0 16
Essence -5 0 10
Mentalism -5 0 19
Chan/Ess -10 0 2
Chan/Ment -10 0 5
Ess/Ment -10 0 3
Arcane -15 0 5
Poison 10 0 16
Disease 100 0 106
Fear 0 0 -12 82
Heat 0 0 0
Cold 20 0 20
lhp/hourrest
4 hp I sleep cycle
4pp/hourrest
41 pp I sleep cycle
Player Name Bob Filipczak Experience 224000 –12th Level
Nightvision: As day at night, 100’ fairly well, 50’ perfectly in dim light.
Endurance: Sleep 2 hours a night.
Unassigned: Language Skills, 8 ranks
Unassigned: 12 Hobby Ranks
Gliding
Directed Weapons Master
Bonus Item
Ambidexterity
Mikhail–knocker faerie with axe (miner) Ginko Bridgedweller–Trow fairie, walk through stone
Skills
4 0 Armor Heavy St+Ag+St 11 St
-11 0 Plate Mail St 11 St
25 1 Armor Light Ag+St+Ag 2/2/2 St
28 1 Rigid Leather St 2/2/2 St
10 0 Soft Leather Ag 2/2/2 St
25 3 Armor Medium St+Ag+St 10 St
34 3 Chain Mail St 10 St
24 1 Artistic Active Pr-f-Em+Ag 2/5 St
9 0 Acting SD 2/5 St
9 0 Dancing Ag 2/5 St
9 0 Mimery SD 2/5 St
9 0 Mimicry Me 2/5 St
45 7 Play Instrument (flute) Ag 2/5 St
19 0 Poetic Improvisation Me 2/5 St 10
9 0 Singing Me 2/5 St
19 0 Tale Telling Me 2/5 St 10
9 0 Ventriloquism SD 2/5 St
5 0 Artistic Passive Em+In+Pr 2/5 St
-10 0 Music Pr 2/5 St
-10 0 Music Pr 2/5 St
-10 0 Painting Ag 2/5 St
-10 0 Poetry Re 2/5 St
-10 0 Sculpting Ag 2/5 St
18 1 Athletic Brawn St+Co+Ag 4 St
3 0 Athletic Games Brawn (*) Ag 4 St
3 0 Jumping Ag 4 St
3 0 Power Striking St 4 St
3 0 Power Throwing St 4 St
3 0 Weight Lifting St 4 St
18 1 Athletic Endurance Co+Ag+St 3 St
3 0 Athletic Games Endurance (*) Co 3 St
3 0 Distance Running Co 3 St
3 0 Rowing St 3 St
3 0 Scaling St 3 St
3 0 Sprinting Qu 3 St
21 1 Swimming SD 3 St
31 2 Athletic Gymnastics Ag+Qu+Ag 3 St
40 3 Acrobatics Ag 3 St
16 0 Athletic Games Gymnastics (*) Co 3 St
37 2 Climbing St 3 St
16 0 Contortions SD 3 St
16 0 Diving Ag 3 St
49 6 Flying I Gliding In 3 St
16 0 Juggling In 3 St
16 0 Pole-vaulting Ag 3 St
16 0 Rappeling St 3 St
16 0 Skating Ag 3 St
16 0 Skiing Co 3 St
16 0 Stilt Walking Ag 3 St
16 0 Surfing Co 3 St
16 0 Tightrope-walking SD 3 St
40 3 Tumbling Ag 3 St
15 0 Awareness Perceptions ln+SD+ln 6 St
19 4 Alertness In 6 St
15 0 Sense Ambush Em 6 St
15 3 Awareness Searching ln+Re+SD 1/5 St
18 1 Detect Traps In 1/5 St
0 0 Lie Perception Em 1/5 St
21 2 Locate Hidden In 1/5 St
Bonus Name Stats Cost ST Item Spec Spec
42 9 Observation SD 1/5 St
27 4 Poison Perception Me 1/5 St
27 4 Reading Tracks SD 1/5 St
o o Surveillance SD 1/5 St
30 5 Tracking SD 1/5 St
o 0 Awareness Senses In+SD+In 3/7 St
-15 0 Direction Sense In 3/7 St
-15 0 Reality Awareness Em 3/7 Re
-15 0 Sense Awareness (*) Pr 3/7 St
-5 0 Sense Awareness (Hearing) Pr 3/7 St 10
-15 0 Situational Awareness (*) In 3/7 St
-15 0 Spacial Location Awareness Pr 3/7 Re
-15 0 Time Sense Em 3/7 Ev
o 0 Body Development Co+SD+Co 8 St
95 15 Body Development Co 8 St 10
14 0 Combat Maneuvers Ag+Qu+SD 10 St
-16 0 Mounted Combat Em 10 St
-16 0 Quickdraw SD 10 St
-16 0 Reverse Stroke (*) Pr 10 St
-16 0 Subdual SD 10 St
-16 0 Swashbuckling Pr 10 St
-16 0 Tumbling Evasion Ag 10 Re
-16 0 Two-weapon Combat (*) SD 10 St
17 2 Communications Re+Me+Em 2/2/2 St
2 0 Language Spoken (*) Em 2/2/2 St
32 5 Language Spoken (Common-spc Em 2/2/2 St
41 8 Language Spoken (Dwarvish) Em 2/2/2 St
29 4 Language Spoken (Elvish) Em 2/2/2 St
2 0 Language Written (*) Em 2/2/2 St
32 5 Language Written (Common-spe Em 2/2/2 St
35 6 Language Written (Dwarvish) Em 2/2/2 St
29 4 Language Written (Elvish) Em 2/2/2 St
2 0 Lip Reading SD 2/2/2 St
2 0 Magical Languages (*) SD 2/2/2 Re
2 0 Signaling Me 2/2/2 St
12 0 Crafts Ag+Me+SD 4/10 St
-18 0 Calligraphy SD 4/10 St
-18 0 Cooking In 4/10 St
-18 0 Drafting SD 4/10 St
-18 0 Fletching In 4/10 St
-18 0 Horticulture Em 4/10 St
-18 0 Leather-crafts (*) SD 4/10 St
-18 0 Metalcrafts(*) In 4/10 St
-18 0 Paper-making SD 4/10 St
-18 0 Rope Mastery In 4/10 St
-18 0 Scribing SD 4/10 St
-18 0 Service SD 4/10 St
-18 0 Sewing/weaving In 4/10 St
-18 0 Skinning In 4/10 St
-18 0 Stone-crafts (*) In 4/10 St
-18 0 Trapping Em 4/10 St
-18 0 Valet SD 4/10 St
-18 0 Wood-crafts (*) In 4/10 St
16 1 Directed Spells Ag+SD+Ag 3 St
37 7 Directed Spell (shock bolt) Ag 3 St
22 1 Influence Pr+Em+ln 2/6 St
7 0 Bribery In 2/6 St
25 1 Diplomacy In 2/6 St
25 1 Duping In 2/6 St
7 0 Interrogation SD 2/6 St
7 0 Leadership Pr 2/6 St
7 0 Propaganda Re 2/6 St
7 0 Public Speaking In 2/6 St
25 1 Seduction In 2/6 St
7 0 Trading SD 2/6 St
21 3 Lore General Me+Re+Me 1/3 St
6 0 Culture Lore (*) Me 1/3 St
27 2 Fauna Lore (*) Em 1/3 St
30 3 Flora Lore (*) Em 1/3 St
6 0 Heraldry Me 1/3 St
6 0 History (*) Me 1/3 St
30 3 Own Culture Lore Me 1/3 St
30 3 Own Region Lore Me 1/3 St
6 0 Philosophy In 1/3 St
6 0 Region Lore (*) Me 1/3 St
6 0 Religion Me 1/3 Ev
22 1 Lore Magical Me+Re+Me 2/5 St
25 1 Artifact Lore Me 2/5 St
7 0 Circle Lore Me 2/5 St
34 4 Planar Lore In 2/5 St
25 1 Spell Lore Me 2/5 St
7 0 Symbol Lore Em 2/5 St
7 0 Undead Lore Me 2/5 St
7 0 Warding Lore Me 2/5 St
17 1 Lore Obscure Me+Re+Me 3/7 St
2 0 Demon/Devil Lore Me 3/7 St
26 3 Dragon Lore Me 3/7 St
41 8 Faerie Lore Me 3/7 St
2 0 Xeno-lores (*) Me 3/7 St
17 1 Lore Technical Me+Re+Me 2/6 St
78 33 Herb Lore Me 2/6 Cc
2 0 Lock Lore Me 2/6 St
2 0 Metal Lore Me 2/6 St
29 4 Poison Lore Me 2/6 St
2 0 Stone Lore Me 2/6 St
2 0 Trading Lore Me 2/6 St
23 2 Martial Arts Strikes St+Ag+St 6 St
8 0 Boxing St 6 St
8 0 Striking Degree 1 St 6 St
8 0 Striking Degree 2 St 6 St
8 0 Striking Degree 3 SD 6 St
8 0 Striking Degree 4 SD 6 St
8 0 Tackling Qu 6 St
8 0 Martial Arts Sweeps Ag+St+Ag 6 St
-7 0 Blocking ST 6 St
-7 0 Sweeps Degree 1 Ag 6 St
-7 0 Sweeps Degree 2 Ag 6 St
-7 0 Sweeps Degree 3 SD 6 St
-7 0 Sweeps Degree 4 SD 6 St
-7 0 Wrestling SD 6 St
41 1 Outdoor Animal Em+Ag+Em 1/2 St
26 0 Animal Handling (*) Em 1/2 St
26 0 Animal Healing (*) Em 1/2 St
26 0 Animal Mastery (*) Pr 1/2 Re
26 0 Animal Training (*) SD 1/2 St
26 0 Driving (*) In 1/2 St
26 0 Herding (*) Em 1/2 St
47 2 Riding (horse) Em 1/2 St
39 1 Weather Watching
27 1 Power Awareness
53 2 Attunement
12 0 Divination
12 0 Power Perception
33 2 Read Runes
25 0 Power Manipulation
-5 0 Channeling
-5 0 Magic Ritual (*)
-5 0 Spell Mastery (*)
-5 0 Transcend Armor
12 0 Power Point Development
82 12 Power Point Development
11 1 Science/Analytic Basic
-4 0 Basic Math
-4 0 Research
-30 0 Adrenal Balance
-30 0 Adrenal Concentration
-30 0 Adrenal Landing
-30 0 Adrenal Leaping
-30 0 Adrenal Quickdraw
-30 0 Adrenal Quickness
-30 0 Adrenal Speed
-30 0 Adrenal Stabilization
-30 0 Adrenal Strength
-30 0 Cleansing Trance
-30 0 Control Lycantrophy
-30 0 Death Trance
-30 0 Frenzy
-30 0 Healing Trance
-5 0 Meditation
-30 0 Mnemonics
-30 0 Sleep Trance
-30 0 Stunned Maneuvering 10 0 Special Attacks
-20 0 Brawling
-20 0 Disarm Foe Armed (*)
-20 0 Disarm Foe Unarmed (*)
-20 0 Jousting
36 3 Outdoor Environmental
39 1 Caving
51 5 Foraging
51 5 Hunting
42 2 Star-gazing
42 2 Survival (forest)
9 0 Science/Analytic Specialized
-21 0 Advanced Math
-21 0 Alchemy
-21 0 Anthropology
-21 0 Astronomy
-21 0 Bio-chemistry
-21 0 Psychology
-15 0 Self Control
-30 0 Adrenal Defense
-30 0 Adrenal Toughness
12 0 Spells Own Realm Closed Lists
24 12 Calm Spirits
12 0 Spells Own Realm Open Lists
23 11 Light’s Way 4/4/4 St
24 12 Lofty Movements 4/4/4 St
18 6 Lore 4/4/4 St
12 0 Spells Own Realm Own Base Lists In 3/3/3 St
24 12 Animal Mastery 3/3/3 St
23 11 Herb Mastery 3/3/3 St
24 12 Nature’s Lore 3/3/3 St
24 12 Nature’s Movement/Senses 3/3/3 St
24 12 Nature’s Protection 3/3/3 St
24 12 Plant Mastery 3/3/3 St
12 0 Spells Own Realm Training Packag In 4/4/4 St
-18 0 Spell List ORTP (*) - 4/4/4 Re
-3 0 Subterfuge Attack Ag+SD+In 10 St
-18 0 Ambush In 10 St
-18 0 Silent Kill In 10 St
19 1 Subterfuge Mechanics ln+Ag+Re 8 St
4 0 Camouflage Em 8 St
4 0 Counterfeiting Re 8 St
4 0 Disarm Traps SD 8 St
4 0 Disguise Pr 8 St
4 0 Forgery Re 8 St
4 0 Hiding Item Re 8 St
4 0 Pick Locks Re 8 St
4 0 Setting Traps SD 8 St
4 0 Trap Building Re 8 St
28 3 Use I Remove Poison SD 8 St
14 1 Subterfuge Stealth Ag+SD+ln 3 St
23 3 Hiding In 3 St
-1 0 Pick Pockets Pr 3 St
29 5 Stalking SD 3 St
-1 0 Trickery Pr 3 St
6 1 Technical/Trade General Re+Me+SD 3/7 St
-9 0 Begging Pr 3/7 St
-9 0 First Aid Em 3/7 St
-9 0 Gambling Pr 3/7 St
-9 0 Mapping SD 3/7 St
-9 0 Operating Equipment In 3/7 St
-9 0 Orienteering SD 3/7 St
-9 0 Sailing SD 3/7 St
-9 0 Tactical Games SD 3/7 St
9 1 Use Prepared Herbs Ag 3/7 St
15 0 Technical/Trade Professional Re+Me+ln 8 St
-15 0 Advertising In 8 St
-15 0 Architecture In 8 St
-15 0 Diagnostics (*) Em 8 St
-15 0 Dowsing In 8 St
-15 0 Drowsing In 8 St
-15 0 Engineering (*) In 8 St
-15 0 Mechanition (*) Ag 8 St
-15 0 Military Organization (*) In 8 St
-15 0 Mining (*) In 8 St
-15 0 Second Aid Em 8 St
-15 0 Surgery Em 8 St
15 0 Technical/Trade Vocational Me+ln+Re 5/12 St
-15 0 Administration Pr 5/12 St
-15 0 Appraisal Re 5/12 St
-15 0 Boat Pilot (*) Ag 5/12 St
-15 0 Cartography Re 5/12 St
-15 0 Evaluate Armor Re 5/12 St
-15 0 Evaluate Metal Re 5/12 St
-15 0 Evaluate Stone Re 5/12 St
-15 0 Evaluate Weapon Re 5/12 St
-15 0 Gimmickry Re 5/12 St
-15 0 Hypnosis Em 5/12 St
-15 0 Midwifery Em 5/12 St
-15 0 Navigation Re 5/12 St
-15 0 Preparing Herbs Ag 5/12 St
-15 0 Preparing Poisons SD 5/12 St
-15 0 Siege Engineering In 5/12 St
-15 0 Tactics (*) Re 5/12 St
1 0 Urban ln+Pr+Re 4 St
-14 0 Contacting Re 4 St
-14 0 Mingling Ag 4 St
-14 0 Scrounging Re 4 St
-14 0 Streetwise Em 4 St
21 1 Weapon 1-H Edged St+Ag+St 7 St
55 12 1-H Edged (short sword) St 7 St
8 0 Weapon Missile Ag+St+Ag 9 St
4 0 Weapon Pole Arms St+Ag+St 20 St
-11 0 Pole Arms (*) St 20 St
33 5 Weapon Thrown Ag+St+Ag 6 Ev
96 37 Thrown (dagger) Ag 6 Cc
Spells
Animal Mastery 2.3.1 Animist Base List
1 Animal Sleep I
2 Animal Restoration I
3 Animal Tongues
4 Animal Sleep III
5 Animal Mastery I
6 Animal Location
7 Befriending
8 Animal Restoration II
9 Animal Empathy
10 Animal Summons I
11 Animal Mastery III
12 Animal Summons Ill
Calm Spirits 2.2.3 Closed Channeling
2 Calm I
4 Calm II
5 Hold Kind
6 Calm III
8 Calm IV
9 Calm V
10 Mass Animal Calm I
11 True Hold
12 Calm X
Herb Mastery 2.3.2 Animist Base List
1 Herb Lore
2 Enhancement
3 Herb Finding I
4 Instant Herbal Cures
5 Herb Mastery II
6 Herb Finding III
7 Herb Production
8 Herb Mastery III
9 Herb Finding V
10 Herb Cleansing
11 Herb MasteryV
Light’s Way 2.1.4 Open Channeling
1 Projected Light
2 Light I
3 Aura
4 Light II
5 Sudden Light
6 True Aura
7 Shock Bolt
8 Light III
9 Utterlight I
10 Waiting Light
11 Flare
Lofty Movements 2.1.5 Open Channeling
2 Edgewalking
4 Limbwalking
5 Stonewalking
6 Waterwalking
7 Merging Organic
8 Store Sanctuary
9 Limbrunning
10 Stonerunning
11 Waterrunning
12 Windwalking
Lore 2.2.6 Closed Channeling
1 Afterthoughts
2 Detect Evil
3 Detect Curse
4 Detect Emotion
5 Light Lore I
6 Poison Lore
Nature’s Lore 2.3.3 Animist Base List
1 Trap Detection
2 Nature’s Awareness I
3 Pathfinding
4 Detect Magic
5 Weather Prediction I
6 Nature’s Awareness II
7 Weather Prediction III
8 Locate Landmark I
9 Waiting Awareness I
10 Nature’s Awareness III
11 Weather Prediction V
12 Memory’s Path
Nature’s Movement/Sen 2.3.4 Animist Base List
1 Cat Step
2 Chameleon Skin
3 Wolf Sense
4 Deer Speed I
5 Bat Sense
6 Otterlungs
7 Glide I
8 Hawk Sense
9 Tiger Skin
10 Boar Strength
11 Lion Claws
12 Insect Sense
Nature’s Protection 2.3.5 Animist Base List
1 Study Form
2 Resist Elements
3 Hues
4 Plant Facade
5 Silent Moves
6 Underwater Breathing
7 Animal Facade
8 Shadow
9 Shielding Organic 1*
10 Plant Form I
11 Protection From Elements
12 Animal Thoughts
Plant Mastery 2.3.6 Animist Base List
1 Plant Lore
2 Speed Growth I
3 Plant Tongues
4 Plant Restore
5 Speed Growth II
6 Plant Location
7 Plant Growth II
8 Plant Control I
9 Speed Growth III
10 Plant Growth III
11 Plant Control III
12 Tree Restore